What are the best crew skills for making money?
What are the best crew skills for making money?
Easiest way to make money off your crew skills is to load up on gathering skills. More specifically, Slicing, Archeology, Scavenging, and Bioanalysis. Get them to 700 and sell them in bulk. If you want to do it the hard way, the most reliably profitable crafting is in crafting Augments.
Which crew skill makes most money SWTOR?
Namely the black/deep red and deep red/black. If you’re just wanting to make money and don’t care about anything else, pick up Slicing and two gathering skills, then sell everything on the market. Click for free server transfer, 7 days of free subscriber status, and more!
Are crew skills worth it?
Crew skills are an excellent way to get valuable items or make some credits on the side. One of the less-talked about aspects of Star Wars: The Old Republic is its crafting system.
How many crew skills can you have?
three crew skills
The simple rules state that you are allowed to have up to three crew skills in total if you are a Subscriber. If you are Preferred Status Player, you have access to two Crew Skills. An easy way to unlock the third one for free is if you use a Referral Link.
Is slicing good SWTOR?
Taking Slicing, along with a Crafting and another Gathering crew skill, seems to be a good choice for players who do not have a profitable high-end credit making source. Slicing is currently the most profitable gathering skill, producing profit in actual credits for almost every mission you send your companion on.
What goes with Cybertech?
The two gathering crew skills that go with Cybertech crafting are Underworld Trading and Scavenging, which allow you to gather the materials to craft Cybertech items, so go speak to the Underworld Trading and Scavenging trainers in the next room, which is marked by the symbol of a hologram star.
Is crafting worth it in SWTOR?
No, it is not worth crafting armorings, especially when there are so many ratings to work up through, a low RE % chance, and gear drops like rain just playing other types of content. Wait for crafting to get fixed and hopefully at least part of it will be worthwhile then.
What goes with Armstech?
Armstech is the ability to work with hard metals, alloys and synthetic materials to craft blasters, blaster modifications and melee weapons.
Is crafting worth it in swtor?
What goes with Biochem?
The two gathering crew skills that go with Biochem crafting are Diplomacy and Bioanalysis, which allow you to gather the materials to craft Biochem items, so go speak to the Diplomacy and Bioanalysis trainers in the next room, which is marked by the symbol of a hologram star.
What goes with scavenging Swtor?
Scavenging is a gathering crew skill. It is the art of salvaging useful parts and base materials such as metals, alloys and synthetic compounds from potential technological resources- junk piles, fallen droids, abandoned cargo, and broken-down vehicles.
What crew skill makes mods?
Cybertech
Cybertech is a crafting crew skill. Cybertechs can craft droid armor, earpieces, grenades, ship upgrades, gadgets, and item modifications such as enhancements, and mods. They can reverse engineer their crafted items and item modifications, except grenades, and possibly discover new ways to improve their creation.