Is there a Vault 666 in Fallout?
Is there a Vault 666 in Fallout?
What secrets could it hold? The Mystery of Vault 666 is a single-stage quest in Fallout Shelter. This quest is obtained from a quest clue, which can be found during an unrelated quest. After the dwellers return to the vault, the quest will be available in the overseer’s office.
Does your vault number matter in fallout shelter?
No, it’s just a way to distinguish different vaults you have aside from saveslot number.
What was Vault 101 experiment?
It’s not exactly known when the construction of Vault 101 began but it was probably constructed in the 2060s like the other vaults in Washington, D.C.. The purpose of Vault 101 in the Vault experiment was to test the role of the Overseer in a community that remains indefinitely isolated from the outside world.
How many Vault Tec vaults are there?
122
“Incredibly, all 122 of Vault-Tec’s public vaults were part of a grand social experiment orchestrated by the US government. Only 17 of those vaults, dubbed ‘control vaults’, were designed to function correctly (it seems Vault 8 was one of the lucky few).
What does goat stand for in fallout shelter?
The G.O.A.T. (Generalized Occupational Aptitude Test) is a Vault-Tec occupational assessment test that every resident of a vault is required to take at the age of 16.
What is the last quest in New Vegas?
No Gods, No Masters
No Gods, No Masters is an achievement/trophy and final main quest in Fallout: New Vegas if the Courier chooses to side against the three other main factions (NCR, Caesar’s Legion, and Mr. House) and go it alone, by using Yes Man to help them to fight for an independent New Vegas.
Is there a vault 1 in Fallout?
Vault 1 is one of the Vault series of fallout shelters developed by the Vault-Tec Corporation, located somewhere in the Great Midwest Commonwealth. The Vault’s role in the experiment is unknown.
What attracts Deathclaws Fallout Shelter?
Notes
- According to in-game information, deathclaws are more likely to attack the vault if the vault doors are opened, immediately after sending dwellers to the wasteland or on quests, and if there is a radio station broadcasting out to the wasteland.
- Deathclaws will begin to attack when the vault has 60+ dwellers.
Can you return to Vault 101?
If you want to be able to freely go back to Vault 101 and don’t mind failing this quest, you can just kill everybody in the vault. This makes it so that there is no one to close the vault, so you can go back to Vault 101 anytime you’d like.